// Copyright 2008 Senary
// See credits.txt for details.

// This file is part of Omega VII.

// Omega VII is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// Omega VII is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with Omega VII.  If not, see <http://www.gnu.org/licenses/>.

#pragma once
#include <windows.h>
#include <map>
#include <set>
#include <string>

#include "sdk_engine/adll.h"
#include "Constants.h"

const float STAR_SIZE = 50.0f;
const int N_STARS = 300;

class Stardust
{
private:
	static BMAP* _starBmap;
	static void createParticle(PARTICLE* particle);
	static void liveForever(PARTICLE* particle);
	void createEffect();
public:
	Stardust();
	~Stardust(void);
};
